Why use games with training at all?
Using gamification in training is a tried and tested way to improve engagement among learners. Just ask Duolingo.
More generally, we see the impact of gamification on engagement verywhere. Have you ever bid on eBay, trying to outbid other people to win an item? Have you ever been given free coins on a mobile game? Collected reward points at countless supermarkets and shops?
These are all examples of gamification – little additions to processes which add an element of fun or addictiveness. These additions can create a huge level of engagement for users. And training is no different. Games can be big or small, high tech or low tech. It’s all about creating the right game for the right training environment.